how to get camel divisions hoi4. Also just bypass the fort/mountain. how to get camel divisions hoi4

 
 Also just bypass the fort/mountainhow to get camel divisions hoi4  Are there bicycle batallions? That is, can you create a new division with one? Play as Japan, you can join Axis right from the start and naval invade France in early 1937, then rush focus to get bicycle battalions

Tells you there too. So 13. They came in with Waking the Tiger, and I think they're limited to Japan. You're still at war. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. To increase the special forces cap, one must have more non-SF battalions. 3 inf + eng/art kind of gets the division over some thresholds to just not roll over an die when it actually. Select division and then click red trashbin icon in the army view. For example infantry has a site of two; artillery has a size of three. 4. Toolpack mod allows you to create any type of divisions you want. theres a focus on the ottomans side i forget the name but its on the way leftYour main assault division should be 6 units of motorized infantry and 6 units of motorized artillery. Every neighboring division will join the attack as a support, which means they won't move into the province but they will attack. slightly over 100% reliability]). If you want to steamroll the world, hmm, do this. You can move the rest of the troops anywhere, except for the one division on the garrison order. It’s way cheaper than tanks, and has enough soft attack to demolish any infantry division. I would just do 20w with your standard. You get events to release 4 puppets and can raise colloboration or release for the others. Often times, with my infantry, it'll take me 2+ days to get across 1 province, even in high infrastructure regions like Western Europe. Tanks are not as expensive as you may think. E. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. E. Hi, let me introduce myself! I composed the music for the Battle for the Bosphorus pack. You start with most of the area and the ability to build camel units (cost 5 points to create a new one). ; Most Commands require Country Specific Tags which you can find by entering. A unit with 100 soft attack against a unit with 100 defense is 100 blocked rolls. That means adding a single HARM or H-DT to a division will provide enough protection to be immune to any division that doesn't use AT, TDs or MARM/HARM. This is where the whole "10 v 1" thing comes into play. Hearts of Iron 4 Unit Cheat Code List. It is rich in both natural and human resources and has decent technology. ago. They do that either through the land or per sea. Also if a division has a locked composition, then its also not possible to delete. You can use exercises to get you troops to Regular, from there they need combat experience. 2. And because they don't take a lot of casualties, they are very easy to maintain. This is a quick Infantry Guide made after By Blood Alone DLC. 2. 41 votes, 10 comments. Soft Bombers. The new ratio is going to be 55. There is a console command for spawning divisions. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. 362K subscribers in the hoi4 community. Showing 1 - 3 of 3 comments. If you like it, I would very much appreciate if you’d follow me on Spotify. Battalion Edit. I personally rarely use AA as an actual batallion in my division designs anyway. There are many ways to get army experience, and one of the ways to get army experience is to endlessly train your army. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the. This is really just to allow you to put a bunch of your weak garrison/militia style units on all the important spots to stop naval/air invasions. l2ddit. Stat. This being taken into account, the optimal width for a division would be 5, 10, 20, or 40. ago. Cavalry, send all your cavalry divisions there. That would be 4-6 20 wide divisions, or 2-3 40 wide divisions. Note that you don't need to enact a plan to receive its bonus; units will still receive their planning bonus even if commanded and controlled to attack specifically by you (as opposed to the battle plan AI). r/hoi4. You only need 5 Army XP to create a 1Bn Camel division from scratch. They come in all different sizes, depending on design and composition. Land units. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). This achievement, I. 4 Armored Templates 1. 3 yr. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. So you might have to wait for them to do that. You can in fact put maintenance on. click on the combat bubble. I usually give them descriptive names like “20W Inf. 000 troops per division. 41,42,44 are great division widths, as well as 18,21,23,27. By using these templates you will be dominate on the battlefield in Hearts of Iron IV. Civil war troop distribution. Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. BTW you should say in your post what division attachments to use. The division organisation is basically identical to the division designer in the game. This thread is archived. Forts obviously help. • 5 yr. 3. Harsh terrain tends to favor the defender. The opportunity came to declare war (they were at war with Russia) and so I was unprepared. If we assume that my division templates are the following:Panzer-Division: 4xMedium Tanks. Airwing carrier icon. 10. In combination with Battle for the Bosporus: Unlocked via Turkey’s Desert Camel Corps national focus. Let's discuss why I don't use 20 or 40 width divisions in AI games shall we?Gaming Gear I Use on Amazon:Steelseries mouse pad: one army needs it, so I make a template for just them. if you get 5 xp, start replacing the infantry battalion to artillery battalion on your duplicate division you made at the very. Some sort of ratio not too dissimilar to this. Since you are using mountaineers, you probably plan on attacking, but all of the basic division design ideas apply. Your 6 garrison divisions with support artillery should go to the Egyptian border. Max Speed. Soft attack will deal damage to the enemy, and breakthrough helps you break. Make new divisions 1. The more piercing the enemy has, the more armor you need. 6 Inf equip produced per day and 0. 4. How to train a division? I remember a way to train already deployed troops to increase their rank but I can't find it because I'm dumb. Game Version: 1. Do the 9 infrantry and 4 artillery. Division help in Great War redux mod. CAS damage is still very influential over the outcomes of battle. By using these templates you will be dominate on the battlefield in Hearts of. lilmuny • 1 mo. sum (divParams [:, 2])*np. 3. Only achiveable through focus, and by the time you reach there it's past time for them to shine. All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal means. At the same time, the men in a reserve division also had civilian jobs, so the impact on the civilian economy of having a reserve division is much less than the impact of having a regular division. You need support equipment researched to be able to use bicycle battalions. You have a division that is 5 medium tanks and 5 infantry brigades, it has 45% hardness. Help! : r/hoi4. These are my panzer divisions, expecially for German Reich. This thread is archived. The AI can't coordinate with other puppets 😪. 1. Then I make like 16 divisions of 9/3 or 9/4 (infantry equivalent/artillery) to pack a real punch. Only reliable way of getting veteran troops in my experience is Defense. 3. The reasons they're losing, from what I can see, is: Weather, terrain, low supply, low strength, low organization, and the rest are probably: lack of air support, not the best division templates, maybe combat width and maybe a lack of doctrine, field marshals, generals and chief of staff. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. Support recon, engineer and whatever else you feel is necessary. 40 widths are usually better for attacking, but COs of smaller units are less overwhelmed shuffling everyone around or something, 40 widths tend to get. However, B is able to delay the 10 divisions of A with an attack of 4 divisions from one province on their 10 stack and it will be a somewhat even fight. Africa, one way to do it is to have fast divisions, and trucks are cheap anyway especially if OP. #1. Showing 1 - 5 of 5 comments. Determines how quickly the division can get over land from one place to another on the map ; A division's Max Speed is always restricted to the lowest speed among its units; A division composed of tanks and motorized infantry with a single unit of leg infantry will move at walking speed. In every other category the pure infantry division is better. Mobile division. Another thing you want to take into account. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. 2. They can concentrate their fire better, as each divisions only shoots at a single target every in game hour and a large division deals more damage than a smaller one. 6 (By Blood Alone) Not Ironman Compatible. 64. 40 width tank divisions is prettty intense against AI. (20w) - Light Infantry. It's called "No division limit" but it doesn't work right now. Determined By. . If you want to just use large Arty divisions, you need an enemy without tanks, air or sea power like China. g. Hearts of Iron IV > General Discussions > Topic Details. Even as an exile yourself you'll have to recruit your own units, who can be deployed in your host country's capital. What country do I have to invade to get The Camel divisions and Bicycle regiments ? Theres two challenges that seem easy and I’d like to do them. You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. Then grind those over a river. Add support engineers, recon, signal, logistics, and maintenance to either type. Well put together: Our guide to Hearts of Iron 4 division templates You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. Template suggestions for these would be helpful too, but I find navy much less confusing right now. UwUmirage • 1 yr. open. The AI knows how to make good divisons (as long as they have plenty of right equipment), they don't know how to make the proper weapons, so they keep producing only infantry equipment and they end up building infantry only divisons. New camel division meta? So was making a little meme with italy, deleted all divisions and created 20w pure camels. 15 tanks 5 motorized or 12 tanks, 5 motorized, 2 motorized artillery/SPGs are generally considered the best 40w tank divisions. Trying to accurately represent Soviet style units can be challenging, to say the least. It is determined by the amount of units in a division and their values. There are. That said, (1) 40w is more effective than (4) 10w. 9/1 Camel with Motorised Artillery might actually work. Look in your division templates or. The more attacks the enemy has, the more. Only Compatible With Vanilla For Now. Activate the execution of the plan. They are slower then Horses and are only suitable for Desert terrain while having better stats for oppressing non-core states. Basic 14/4. You need to own the states in the Arabian Peninsula, aka have had a peacedeal, not just control the states. The soviets took Lithuania and i then took the "reassert eastern claims" focus for claims on the ussr. I’m using 40 width, 13 mountaineers and 6 howitzers, and they work well early game but they’re getting stalled. If you see a unit just hover with the mouse above it and it should show you the approximate composition, like 6-8 infantry battalions, 1-2 AA and 1 AT. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. A 30 Width Tank Template. All of the division stats take a hit when low supply or encircled, tanks in particular get shredded once fuel reserves in division dry up. As many tanks as you need for the armor bonus. Note that a division with only 1 battalion in it counts as much. • 3 yr. Some people swear by a 40 width layout of 14inf/4art. R5: As USSR, after WW2, during the conference I puppets the entire Germany, but all of a sudden, west germany, east germany and germany all come out of nowhere after I invited germany into my faction, and almost. While the Wehrmacht agrees in principle that some recruitment of suitable volunteers could be useful, the Generals. Go to divisions and recruitment panel, at the top right, there must be an arrow thing, which will allow you to pick a puppet country, then you can select dutch east indies and pick a division and copy it, and recruit men using that division template. 380K subscribers in the hoi4 community. These are ust suggestions of course. They lose all their organization when they do this though, try to only do it when you’re far away from the front lines. Average strength is 3%. I wound up with forty Elite-tier camel/engineer divisions, all in the same. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. Hearts of Iron IV > General Discussions > Topic Details. I can't seem to make any progress though. You always wanna keep producing divisions as a major country. For infantry divisions, you want 7 inf and 2 art. I try for twelve tank divs min, before war. Any good camel division has a 6. Showing 1 - 1 of 1 comments. However, that means we'll never have camel divisions. (20w) - Light Infantry. Stuff2511 • 6 yr. Best. You always wanna keep producing divisions as a major country. For reference, my division templates are the classic 7 infantry, 2 artillery, but. A division on reserve status uses just as much manpower and just as much equipment as a regular division. ago. Supplies usually come from your capital (also other victory points generate supply but we can safely ignore that for now). Well this mod fixes that issue by making all. The difference is the enemy's 70 divisions were comrosed of just a couple of. Mods have sought to remedy this in various ways, beginning I think with Chondrite. Only a few countries have either unit. For example 176 active divisions means 8 divisions where 181 would mean 9 divisions could be deployed as volunteers. Do you hate when newer focus trees such as the Soviet Union, Italy or Switzerland have divisions that you can't delete or edit. To add modified equipment: Create a equipment variant. I’m using 40 width, 13 mountaineers and 6 howitzers, and they work well early game but they’re getting stalled. The tanks force the original breakthrough, the bicycles follow up. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. 40 width camel divisions. My basic infantry template would be 10 inf. If the total combat width of units on a tile in battle is higher than that battle's combat width, the excess units can not fight. r/hoi4. My guys are always out of supply, yet the UK seems. Why? Well, the combat width in mountains is 75 + 25. Divisions are trapped. Do not use them. 4K. Exactly. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police attachments. This is technically the most efficient for creating factories and much faster. But we can omit dividing it by 25 simply because it won't affect which. ago. Console Commands in HOI4 are mostly used for the following 4 reasons which are Modifying, Customization, Cheating, and Debugging/Testing. The factories you do have should make good tank divisions to breakthrough the enemy lines, and cheap foot infantry to hold your lines. You most certainly do not need 24 offensive and 24 defensive divisions to beat up Ethiopia. It is designed to be used with rotation (while one division is in retreat, you bring in a new one). Next Major Update Will Include Support For All Mods. Tanks are especially good in Kaiserreich because 1, a lot more people have to deal with depression mechanics, delaying research; 2, limit on divisions means AI spams infantry leaving no place for its tanks. Renember that calvary in Hoi4 gets both General traits to work with them. Arabia is one of the hardest formable, probably. Feel free to ask for tips : r/paradoxplaza. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. Burn manpower fighting the Ethiopians because hey, it's free xp, and you can spare the soldiers. . That’s sufficient to break through at two points, for small encirclements. Reply m1neslayer • General of the Army • Focus on spearheading down supply hubs and make sure you have green air and/or AA in your divisions. The width grows if you attack from multiple provinces. You could also get bicycle divisions as japan and invade the allies from germany after getting docking rights and military acces. A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. At present it's 3 daughters per camel In a serious note. We'll use mediums (which are 90% hardness) for this example. engineer support. HoI4 uses tokens called "divisions" moving over fields called "states". • 28 days ago. Make as needed. 4 but the division is capped at 13. In addition, do not merely drive back the enemy when you forced them to retreat. 5. 9/1 Camel with Motorised Artillery might actually work. It's an event you get when the soviets and an allied power are each occupying at least one German state. Italy decided to go to war with the allies so i refused their call to arms and then I puppeted Romania and Hungary. But it depends on your industry, manpower and other factors. ago. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. 3. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. Turkey (or Türkiye) is a minor country in Eurasia, mainly on the Anatolian peninsula in Western Asia with a smaller portion on the Balkan peninsula (Eastern Thrace) in Southeast Europe. Templates are the layouts of your troops. Plane you should be good with 3-5 on each, truck and supply should be ok with 3. All you do is click an airbase, then create your air wings with the create air wings button (choose how many planes to add per wing, max 200 recommended for "reasons"). Mind you that if you hover above a stack of multiple divisions, the numbers that are shown. Preferably a weak cavalry one. 3. Division must remain an infantry division for the infantry general bonuses to work. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. To be safe I made 30 16 width camel divisions. Help!! Almost all my divisions are stuck in an inland territory. 10 and get 10. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Media in category "Icons". For example: 'ae 100 infantry_equipment_1'. Wehrmacht division leading up to the war, up to the invasion of Poland, were considerably bigger, had organic artillery regiments. TheBrownMamba1972 • 5 yr. What you want is to get the A. Invaded yugo n stuff, but 20w just has 0 stats so I added some arty and some t o n k. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. The whole idea of combat is that only a certain amount of divisions can engage at once, as measured by combat width. Use them just like regular infantry except in the desert. ago. Its dumb. M3guminWaifu • 3. By far the worst move as a puppet with no cores will drown without constant lend lease. 2 becomes 19. Dostav9. Go on recruitment tab (The one with a tank on display. siskinedge • 3 mo. Sort by: Open comment sort options. The division designer is a utility located in the recruit & deploy menu of the user interface. 2. Quantity is not as important as quality. If you have more than 36 divisions keep logistics if not remove it. However, the stacking limit is 8, plus 4 per flanking direction. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. png 16 × 10; 422 bytes. Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. The SS name is arbitrary, I could create 3 bicycles and a heavy tank and call it the rainbow hitlerjugend division :P. The best I've been able to do is playing the spreadsheets game. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. 33% of American POWs captured by Japan died. I’m aiming for about 200 before I stop force-deploying them and I shift to other things like panzer divisions. 4) If you find production of support equipment to be burdensome or decide later you want 40 width divisions I have learned playing UK (I pretty much have to do this due to early industry and Army XP constraints) that converting your 5/3/1 divisions to 12/5/1 simply requires doubling your rifle and artillery production and losing about 30 points. I included screenshots to explain what is happening. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. 66. A collection of all division templates and. Zeel26 • 1 yr. You get the the allied powers gets the choice to ask the sociers to start the Yalta Confrance and then the soviets have the choice to have it or not. Support divisions do not count. Chicago and Washington have fallen. Specialized siege divisions? Aka modern space marine for 1. Marines template. If we compare it to this hoi4 marine division they are pretty much the same. Or 12-6 inf/art with engineers - Heavy Infantry. If you set it to a field marshal order the divisions will spread evenly among the armies in the army group. r5: im not getting the achievement and i dont know why. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. This is your strong pushing template, and should be doing most of the fighting if you're a major nation. weighted to attacking you in a good defensive position. 85% of the Soviet armoured vehicle park on 1. . Just remember to only add equipment you can supply, it’s easy to just add a bunch of support companies and not have enough equipment. Conquer the US. Point #2: Scale cost changes to divisions so the AI can't spam them. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. - Each type of terrain has a fixed combat width which determines how many divisions can enter combat in a provice, so there's no 1 division template fits all. Armored Cars are not worth using. . Feel free to ask for tips. Supply is high in the area but strength isn't rising,A bunch of marines and 2 tanks (light > medium > modern) - whatever the amount is for 20 combat width. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat. I think because the garrison units were foot infantry, not mobile infantry, the game disbanded all the division manpower EXCEPT for the engineers - and same as any unit which suffers sudden catastrophic loses, the experience level of the divisions went through the roof. You'll have to manually move them to a port then move them to one of your ports. They're considered a mobile battalion. 4 comments. By: Legendarymarvin. Show more Hearts of Iron IV 2016 Browse game Gaming Browse all gamingSets the selected division's acclimization to the specified climate type and its percentage (reduces penalties from cold/hot weather or temperature debuffs) ex:. Normally add engineers, logistics, arty (rocket arty is preferred) to support if possible. Easy to take each area in turn. You’ll be fast enough to quickly exploit any gaps in the enemy line and get encirclements. Request Forces. Divisions also require a certain amount of organisation to move. When Bannerlord comes out, they'll use the Camel model Taleworlds made for this. If you design a division that still counts as "cavalry", you can apply these % modifiers to the tanks in the division, as well. If you can't afford to put motorised infantry in them use cavalry to begin with then slowly change to motorised later. You can fit more of them in a single battle, and thus they force the enemy divisions to distribute their fire, causing them to last longer. 13 10-Width Infantry: Cheap And Cheerful. png 25 × 22; 1 KB. For tank divisions, just aim for about 20 org, tank/motorized ratio can vary based on land doctrines. Franc guaranteed one nation, I think Yemen, but didn't have a faction. 90% of the time these divisions will do the job. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. Point #2: Scale cost changes to divisions so the AI can't spam them. Yemen was the last country to fall and once it did I got the achievement. (+ turkey) 2. 12. The large penalties applied to understrength divisions will lower soft attack to that of a normal tank or even infantry division, and the lack of defensive stats, with supply and strength penalties applied to them, will make a sheet of paper more defensive.